Friday, March 13, 2015

How filming everyday can help you :{D

This article explains many ways that shooting everyday with a camera is beneficial. Practicing shots all the time, you become better and better each time at certain shots. And shooting everyday can help you see what your strengths and weaknesses are so you can improve on them. While shooting, you may be inspired to experiment with different kinds of shots and angles. Also you'll become inspired to shoot different things. And from using your camera everyday, you'll get used to using it and you'll understand your camera more from using it all the time.

I never thought about how shooting everyday can help you and i never considered doing it either. But I can understand how it helps. I will try it someday though because there has been times where I'm outside and without my phone and I wish I could take a video or picture of something really pretty. I do agree that practicing everyday will help you improve because one of the reasons I don't like shooting much is because I'm not that good at it. But that just means I need to do it more.

animation and music

Animation becomes more appealing when you add music to it. Music also adds a lot more emotion to the animation and it makes it easier for the audience to connect to it. The music can be added to make things seem more fast or slow. Like the tempo of a song can be played fast or slow when the speed of a characters movement changes. Shows like the looney toons can still be entertaining without much dialogue. One of the videos in the article had Baton Bunny which had no dialogue at all. But with all the movements and orchestra music it was still funny and had you watching the entire video. The music often goes along with characters movement and gives it more emphasis and importance.

I think this article was cool because I did have ambitions to write and create music but I never learned how. I still really do but I want to apply it to animations like this article explained. I really hope to make animated music videos someday. Sometimes it's a lot easier to animate with music than with just dialogue and sound effects. It would be really cool if music went a long with our actions in real life wouldnt it?

Saturday, December 13, 2014

Weekly comments 12/12

There was shadowing for most of this week and at the end I was so sick of it, only cause I'm not used to having to talk so much. I learned I can only talk for so long until my voice starts to go away and that it gets tiring to keep repeating the same things over and over.  But I do like that these kids want to be in this class bc its a cool class

I'd like to get this project done and move onto making explosions :----)

Something nice this week was getting a 94 on my research paper bc I've never once made a well written research paper before..........& this week I'm trying to apply to a college in canada since it'll save me money so i'm stressing all over again since i need to find a place to live and whatnot

http://bryankonietzko.tumblr.com/post/54495619739/this-past-friday-i-published-this-post-which

this post is from the co-creator of the legend of korra and avatar: the last airbender and he talks about a really huge subject in 2D animation. It's about color correction and how colors in 2D animations are affected by SO MANY THINGS. Its kind of a long read but he talks about the process they go through each episode fixing colors of the characters skin.

Friday, December 12, 2014

CGI and practical effects should just be friends

movies using practical effects, like jurassic park, are all designed by hand and controlled by the filmmakers. Animatronics, puppets, and stop motion was used to animate creatures in older films. Now CGI is used more than practical effects and people argue which is better. Another argument is that CGI is putting  practical effects out of business. Tom Woodruff and Alec Gillis from amalgamated dynamics says that the both make a good team though, CGI and practical effects. 2 of the best practical effects artists, Rick Baker and Tom Savini aren't against CGI at all either. Baker says CGI is only as great as the artist behind it. But great CGI doesn't make a great movie. Savini says he likes is because you can pretty much make anything you want to in the script. So there is a place for both CGI and practical effects, they're both great in their own ways.

I prefer practical effects to CGI but I do like them both. I just like the work that goes into practical effects, everything you made yourself. They probably felt really satisfied after making a giant walking dinosaur look real and making the little kids question if they really were extinct. And they don't all look terrible, in the past they used whatever they had to make fictional creatures and gruesome makeup. So they put a lot of effort into those things and thats what I really admire.

Adventure Time dude

essentially what Pendleton Ward has; a successful TV show and large fan base with a large merchandise line is what every animator may strive for. It seems like all the fame isn't the life for Pendleton though. He's extremely introverted, he prefers to be at home rather than being forced to socialize like a successful show creator must do. Ward says all this is has worn him out. So he quit. And decided to be a storyboard artist and writer for his show Adventure Time. Just animating is what he enjoys and finds comfort in and thats enough for him. He still has goals for Adventure Time, creating a video game and writing a movie for it. But all he cares about is being happy and doing what he truly loves.

I like this article because I had no idea what the creator of Adventure Time was like until I read this. But the author made him seem kind of pathetic. "A four-day-old bowl of Fruity Pebbles lies neglected at his elbow, the milk evaporated to leave just a rainbow of crud stuck to the sides of the bowl." That didn't seem necessary to add, to me at least. He's just an introvert, I can relate to him in a lot of things. Socializing tires me out, I prefer to do things at home because that's where I'm most comfortable. But at times I do like socializing with people I'm really comfortable with. But for people like him, who are young and introverted and want to enter the industry, they should be able to quit like Pendleton and know it's okay if you're not comfortable with that life. Just do what makes you happy.

Sunday, November 23, 2014

Weekly comments 11/23

This week we learned after effects so it was all demos and tutorials. We learned animation, masks, and typography.

My favorite demo this week was masks and I've always wondered how to edit more than 1 of yourself in the same shot, I would like to learn how to do that.

This week was pretty okay since I finished swim at my high school and I don't have to carry around an extra bag with me all the time. Also I saw mocking jay and it was pretty coooool.
We had 4 demos and tutorials to go along with them so that was a lot of work. But at least we get to take a small break from premiere.

https://www.youtube.com/watch?v=8ZtbB4D1mDQ this is a music video from one of my favorite artists and since we were talking about masks in class it reminded me of this mv. Since they use mask heavily in the entire video :P Also it's a really great song

Foley polie olie

In the video we learn that most sounds in a film are not the actual sounds that came from the recording. Because it would be difficult to pick up those sounds, instead they are added later in the post production stage. There are 3 types of sounds used in a video. Ambience, library effects, and foley. Ambience is the background noise that helps create the environment of something you're shooting. Library effete prerecorded sounds that you can find anywhere but are sometimes hard to obtain. Like explosions and gunshots. And foley are sounds specially recorded for a shot. And they are usually made from anything. In the early 1900's, foley was used during Vaudeville performances, so people have been doing foley for a very long time.

Sound is really important in a film. Just using sound you can create an atmosphere and you'd be able to tell what kind of environment you're in without looking at anything on the screen. I learned about Vaudeville in class one day and I thought it was really cool, we didn't learn about how they used foley during the live performances though so I learned something new. I think foley seems really interesting and wonder if it's a really high paying job?